Repetto, Claudia
 Distribuzione geografica
Continente #
EU - Europa 4.357
NA - Nord America 4.056
AS - Asia 3.592
SA - Sud America 769
AF - Africa 97
OC - Oceania 96
Continente sconosciuto - Info sul continente non disponibili 4
Totale 12.971
Nazione #
US - Stati Uniti d'America 3.883
SG - Singapore 1.391
IT - Italia 1.105
DE - Germania 835
CN - Cina 777
BR - Brasile 579
FR - Francia 414
PL - Polonia 337
SE - Svezia 312
GB - Regno Unito 293
VN - Vietnam 251
UA - Ucraina 192
IN - India 169
IE - Irlanda 148
TR - Turchia 137
FI - Finlandia 135
ID - Indonesia 123
ES - Italia 115
CA - Canada 96
JP - Giappone 93
HK - Hong Kong 91
NL - Olanda 85
RU - Federazione Russa 83
IR - Iran 82
AU - Australia 79
AR - Argentina 59
KR - Corea 57
BD - Bangladesh 52
IQ - Iraq 43
MX - Messico 41
PK - Pakistan 41
TW - Taiwan 41
CO - Colombia 40
SA - Arabia Saudita 39
IL - Israele 38
AT - Austria 37
BE - Belgio 37
PH - Filippine 35
CH - Svizzera 32
CL - Cile 30
GR - Grecia 30
PT - Portogallo 30
MY - Malesia 26
RO - Romania 24
EC - Ecuador 22
HU - Ungheria 20
UZ - Uzbekistan 18
DZ - Algeria 17
EG - Egitto 17
PE - Perù 16
NZ - Nuova Zelanda 15
ZA - Sudafrica 15
AE - Emirati Arabi Uniti 14
NO - Norvegia 14
SI - Slovenia 12
BA - Bosnia-Erzegovina 11
DK - Danimarca 11
VE - Venezuela 11
CZ - Repubblica Ceca 10
MU - Mauritius 10
TH - Thailandia 10
JO - Giordania 8
TN - Tunisia 8
GE - Georgia 7
KE - Kenya 7
LT - Lituania 7
SK - Slovacchia (Repubblica Slovacca) 7
AL - Albania 6
CI - Costa d'Avorio 6
CR - Costa Rica 6
JM - Giamaica 6
MA - Marocco 6
OM - Oman 6
RS - Serbia 6
UY - Uruguay 6
AZ - Azerbaigian 5
CY - Cipro 5
HN - Honduras 5
NP - Nepal 5
PA - Panama 5
AM - Armenia 4
PY - Paraguay 4
BH - Bahrain 3
BN - Brunei Darussalam 3
DO - Repubblica Dominicana 3
GT - Guatemala 3
KG - Kirghizistan 3
LB - Libano 3
PS - Palestinian Territory 3
A2 - ???statistics.table.value.countryCode.A2??? 2
BO - Bolivia 2
BY - Bielorussia 2
BZ - Belize 2
ET - Etiopia 2
GQ - Guinea Equatoriale 2
HR - Croazia 2
KH - Cambogia 2
KW - Kuwait 2
KZ - Kazakistan 2
LV - Lettonia 2
Totale 12.948
Città #
Singapore 729
Ashburn 372
Chandler 348
San Jose 333
Warsaw 314
Milan 310
Beijing 174
Jacksonville 148
Dublin 134
Fairfield 133
Wilmington 109
New York 99
Woodbridge 88
Ann Arbor 86
Los Angeles 86
Hefei 85
Lauterbourg 85
San Mateo 83
Houston 82
Ho Chi Minh City 81
Council Bluffs 79
Jakarta 77
Tokyo 75
Hanoi 68
Hong Kong 68
Seattle 67
Chicago 64
Frankfurt am Main 61
Boston 60
Cattolica 59
Munich 56
Cambridge 50
Rome 50
São Paulo 49
Nanjing 48
Lappeenranta 46
Mount Prospect 46
Dallas 44
Moscow 41
Dearborn 38
Helsinki 36
Redmond 35
Hangzhou 32
Redwood City 32
Buffalo 31
Guangzhou 30
Lawrence 30
Nürnberg 29
London 28
Boardman 27
Brussels 27
Melbourne 26
Brescia 25
Istanbul 25
Norwalk 25
Izmir 24
Nuremberg 24
Rio de Janeiro 24
Santa Clara 24
Monza 23
Orem 22
Princeton 22
Seoul 21
Ankara 20
Kent 20
Marseille 20
Bogotá 19
Changsha 19
Mountain View 19
Paris 19
St Louis 19
Sydney 19
Bengaluru 18
Chennai 18
Florence 18
Taipei 18
Toronto 18
Baghdad 17
Curitiba 17
Darmstadt 17
Delhi 17
Kunming 17
Montreal 17
Naples 17
Phoenix 17
Wroclaw 17
Belo Horizonte 16
Birmingham 16
Kingston 16
Lahore 16
Nanchang 16
Stockholm 16
Tashkent 16
The Dalles 16
Atlanta 15
Brooklyn 15
Jeddah 15
Porto Alegre 15
Riyadh 15
Shanghai 15
Totale 6.282
Nome #
Artificial Intelligence in Clinical Psychology 1.292
What Is the Role of the Placebo Effect for Pain Relief in Neurorehabilitation? Clinical Implications From the Italian Consensus Conference on Pain in Neurorehabilitation 508
Testing a music-based virtual reality intervention for upper limb motor rehabilitation in post-stroke hemiparetic patients 489
COVID Feel Good—An Easy Self-Help Virtual Reality Protocol to Overcome the Psychological Burden of Coronavirus 341
The Potential of eXtended Reality in Education: The Metaversity Project 339
Enrichment effects of gestures and pictures on abstract words in a second language 295
Depth of Encoding Through Observed Gestures in Foreign Language Word Learning 246
Biofeedback, virtual reality and mobile phones in the treatment of generalized anxiety disorder (gad): A phase-2 controlled clinical trial 240
Aphasia360°: A virtual reality intervention for anomia rehabilitation in post-stroke patients 238
Immersive virtual reality in K‐12 and higher education: A 10‐year systematic review of empirical research 232
The use of biofeedback in clinical virtual reality: The INTREPID project 206
Psychological Treatments and Psychotherapies in the Neurorehabilitation of Pain: Evidences and Recommendations from the Italian Consensus Conference on Pain in Neurorehabilitation 194
ANTaging: a Research Protocol for Active Navigation Training with Virtual Reality in Mild Cognitive Impairment 193
How to Relax in Stressful Situations: A Smart Stress Reduction System 191
May I experience more presence in doing the same thing in virtual reality than in reality? An answer from a simulated job interview 187
NeuroVR 1.5 in Practice: Actual Clinical Applications of the Open Source VR System 186
Psychological Considerations in the Assessment and Treatment of Pain in Neurorehabilitation and Psychological Factors Predictive of Therapeutic Response: Evidence and Recommendations from the Italian Consensus Conference on Pain in Neurorehabilitation 184
Virtual reality in the treatment of generalized anxiety disorders 177
Innovative technology-based interventions in aphasia rehabilitation: a systematic review 169
Is your phone so smart to affect your state? An exploratory study based on psychophysiological measures 163
Right hemisphere involvement in non-fluent primary progressive aphasia 157
Building Embodied Spaces for Spatial Memory Neurorehabilitation with Virtual Reality in Normal and Pathological Aging 155
The use of immersive 360° videos for foreign language learning: a study on usage and efficacy among high-school students 154
From virtual reality to interreality in the treatment of anxiety disorders 150
Virtual Reality as Empowering Environment for Personal Change 146
Positive and Transformative Technologies for Active Ageing 145
Correction to: Harnessing Immersive Virtual Reality: A Comprehensive Scoping Review of its Applications in Assessing, Understanding, and Treating Eating Disorders 142
Learning in the Metaverse: Are University Students Willing to Learn in Immersive Virtual Reality? 140
Exploring the Remediation of Behavioral Disturbances of Spatial Cognition in Community-Dwelling Senior Citizens with Mild Cognitive Impairment via Innovative Technological Apparatus (BDSC-MCI Project): Protocol for a Prospective, Multi-Center Observational Study 140
Persistent autobiographical amnesia: a case report 131
Learning into the Wild: A Protocol for the Use of 360° Video for Foreign Language Learning 130
Semantic and gender priming in frontotemporal dementia 128
Harnessing Immersive Virtual Reality: A Comprehensive Scoping Review of its Applications in Assessing, Understanding, and Treating Eating Disorders 127
Virtual reality as a potential tool to face frailty challenges 126
Is Motor Simulation Involved During Foreign Language Learning? A Virtual Reality Experiment 125
Presence-Inducing Media for Mental Health Applications 123
Computational Psychometrics in Communication and Implications in Decision Making 120
Psychological Factors Influencing the Effectiveness of Virtual Reality–Based Analgesia: A Systematic Review 117
Press to grasp: how action dynamics shape object categorization 116
Efficacy of Multisensory Technology in Post-Stroke Cognitive Rehabilitation: A Systematic Review 115
The Link between Action and Language: Recent Findings and Future Perspectives 115
Virtual action and real action have different impacts on comprehension of concrete verbs 115
The Italian Sensorimotor Norms: Perception and action strength measures for 959 words 114
Gesture based word (re)acquisition with a virtual agent in augmented reality: A preliminary study 113
Virtual reality and mobile phones in the treatment of generalized anxiety disorders: a phase-2 clinical trial 108
The effects of rTMS over the primary motor cortex: the link between action and language 107
Cerebellar Transcranial Direct Current Stimulation (tDCS), Leaves Virtual Navigation Performance Unchanged 107
How does active surveillance for prostate cancer affect quality of life? A systematic review 105
Virtual Reality Social Platforms for Online Synchronous Learning in Higher Education: A Mixed-methods Explorative Research 104
Positive effects of grasping virtual objects on memory for novel words in a second language 104
Phonological similarity between words is represented in declarative memory as spatial distance 101
Italian cultural adaptation of the Memorial Anxiety for Prostate Cancer scale for the population of men on active surveillance 101
"What if…": decisional regret in patients who discontinued active surveillance 100
Immersive Episodic Memory Assessment with 360° Videos: The Protocol and a Case Study 100
Positive Technology for Healthy Living and Active Ageing 99
Virtual Reality as an Embodied Tool to Enhance Episodic Memory in Elderly 99
Evaluation of the psychometric properties of the relaxation state questionnaire (RSQ) in an Italian sample 99
Real-Life Stress Level Monitoring using Smart Bands in the Light of Contextual Information 97
The interaction between motor simulation and spatial perspective-taking in action language: a cross-cultural study 95
The neuroscience of body memory: Recent findings and conceptual advances 94
Brief multisensory training enhances second language vocabulary acquisition in both high and low performers 93
The effects of ageing and Alzheimer's disease on semantic and gender priming 93
THE RELATIONSHIPS BETWEEN LANGUAGE AND ACTION: THE CONTRIBUTION OF VIRTUAL REALITY IN THE DOMAIN OF EMBODIED COGNITION 93
Egocentric and allocentric memory recall strategies moderate transfer action sentence recognition 92
Promoting emotional well-being in older breast cancer patients: Results from an eHealth intervention 92
Egocentric and Allocentric Spatial Memory in Mild Cognitive Impairment with Real-World and Virtual Navigation Tasks: A Systematic Review 92
Coping with Stress and Anxiety: the Role of Presence in Technology Mediated Environments 88
Event-related causality in Stereo-EEG discriminates syntactic processing of noun phrases and verb phrases 87
AI Says I’m Better: Evaluating the Effect of AI Defer on Users. A Study Protocol 86
The use of virtual reality for language investigation and learning 86
Sound-symbolic association between speech sound and spatial meaning in relation to the concepts of up/down and above/below 85
Egocentric and Allocentric Spatial Memory for Body Parts: A Virtual Reality Study 84
Why Your Body Can Jog Your Mind 82
Desktop-based virtual reality social platforms versus video conferencing platforms for online synchronous learning in higher education: An experimental study to evaluate students' learning gains and user experience 79
Brain Signatures of Embodied Semantics and Language: A Consensus Paper 78
Customized Application of tDCS for Clinical Rehabilitation in Alzheimer's Disease 78
New Trends in Episodic Memory Assessment: Immersive 360° Ecological Videos 75
Reduction in physical activity during Covid-19 lockdowns predicts individual differences in cognitive performance several months after the end of the safety measures 74
Visual recognition of words learned with gestures induces motor resonance in the forearm muscles 72
Brain and grammar: revealing electrophysiological basic structures with competing statistical models 69
Design and Usability of Immersive VR for Eating Disorders: Evidence from the ARCADIA-EVE Protocol 65
Editorial: Insights in: cognition 2021 64
Editorial “Embodiment in the Metaverse: How Real and Virtual Bodies in Interaction Affect Cognition” 62
Grasping Virtual Objects Benefits Lower Aptitude Learners’ Acquisition of Foreign Language Vocabulary 62
Virtual reality as empowering environment for personal change: The contribution of the applied technology for neuro-psychology laboratory 54
Conclusions: The present and the future of virtual reality in the treatment of anxiety disorders 47
The Impact of Embodied and Enacted Metaphors on Cognition and Emotions in Technology‐Mediated Experiences: A Scoping Review 39
Beyond Rationality: Bridging Cognitive, Emotional, and Individual Differences in XAI Decision-Making 38
The role of individual characteristics in predicting decisional conflict for patients with prostate cancer (PCa): preliminary results 36
OVER-LON: Overview Virtual Effect for Relieving LONeliness 32
Linking action and language for anomia rehabilitation: validation of videos to improve actions and objects naming 31
Mind the Game: Virtual Reality-Based Cognitive Training to Enhance Decision-Making in Football Athletes 28
Embodied metaphors and interpersonal synchrony in the digital age: the case of remote working 24
Embodied concepts in Parkinson’s disease: Insights from fruits versus animals semantic fluency impairments 22
L’embodied language come superamento della metafisica della sostanza 20
First-person perspective gesture observation in virtual reality: A novel approach for anomia rehabilitation in post-stroke aphasia 13
Totale 13.149
Categoria #
all - tutte 47.011
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 47.011


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/2021153 0 0 0 0 0 0 0 0 0 59 54 40
2021/2022733 56 85 33 39 37 42 49 85 52 39 116 100
2022/20231.535 140 129 101 156 90 190 62 106 190 77 160 134
2023/20241.663 104 218 138 266 124 223 83 106 51 117 113 120
2024/20252.213 58 78 184 106 147 116 118 135 256 234 402 379
2025/20264.230 674 160 341 473 654 286 678 269 301 394 0 0
Totale 13.149