Repetto, Claudia
 Distribuzione geografica
Continente #
NA - Nord America 4.758
EU - Europa 4.632
AS - Asia 3.715
SA - Sud America 778
Continente sconosciuto - Info sul continente non disponibili 194
AF - Africa 102
OC - Oceania 98
Totale 14.277
Nazione #
US - Stati Uniti d'America 4.553
SG - Singapore 1.402
IT - Italia 1.325
DE - Germania 835
CN - Cina 794
BR - Brasile 583
FR - Francia 419
PL - Polonia 337
SE - Svezia 314
GB - Regno Unito 309
VN - Vietnam 252
UA - Ucraina 192
IN - India 179
IE - Irlanda 148
TR - Turchia 139
FI - Finlandia 135
ID - Indonesia 124
ES - Italia 119
BD - Bangladesh 110
CA - Canada 109
HK - Hong Kong 102
JP - Giappone 96
NL - Olanda 95
IR - Iran 83
RU - Federazione Russa 83
AU - Australia 80
AR - Argentina 60
KR - Corea 58
IQ - Iraq 43
TW - Taiwan 43
MX - Messico 41
PK - Pakistan 41
CO - Colombia 40
IL - Israele 39
SA - Arabia Saudita 39
AT - Austria 37
BE - Belgio 37
PH - Filippine 35
PT - Portogallo 35
CH - Svizzera 33
CL - Cile 30
GR - Grecia 30
MY - Malesia 30
RO - Romania 26
EC - Ecuador 23
HU - Ungheria 20
PE - Perù 19
SI - Slovenia 18
UZ - Uzbekistan 18
DZ - Algeria 17
EG - Egitto 17
NO - Norvegia 16
NZ - Nuova Zelanda 16
ZA - Sudafrica 16
AE - Emirati Arabi Uniti 14
JM - Giamaica 13
BA - Bosnia-Erzegovina 11
DK - Danimarca 11
VE - Venezuela 11
CZ - Repubblica Ceca 10
MU - Mauritius 10
TH - Thailandia 10
CR - Costa Rica 8
HN - Honduras 8
JO - Giordania 8
KE - Kenya 8
TN - Tunisia 8
GE - Georgia 7
LT - Lituania 7
MA - Marocco 7
RS - Serbia 7
SK - Slovacchia (Repubblica Slovacca) 7
AL - Albania 6
CI - Costa d'Avorio 6
OM - Oman 6
UY - Uruguay 6
AZ - Azerbaigian 5
CY - Cipro 5
GT - Guatemala 5
NP - Nepal 5
PA - Panama 5
AM - Armenia 4
PY - Paraguay 4
BH - Bahrain 3
BN - Brunei Darussalam 3
BZ - Belize 3
DO - Repubblica Dominicana 3
KG - Kirghizistan 3
LB - Libano 3
NI - Nicaragua 3
PR - Porto Rico 3
PS - Palestinian Territory 3
A2 - ???statistics.table.value.countryCode.A2??? 2
BO - Bolivia 2
BY - Bielorussia 2
ET - Etiopia 2
GQ - Guinea Equatoriale 2
HR - Croazia 2
IS - Islanda 2
KH - Cambogia 2
Totale 14.059
Città #
Singapore 737
Ashburn 474
San Jose 460
Milan 399
Chandler 348
Warsaw 314
Beijing 180
Jacksonville 149
Dublin 134
Fairfield 133
New York 115
Wilmington 110
Los Angeles 96
Woodbridge 89
Ann Arbor 86
Houston 86
Hefei 85
Lauterbourg 85
San Mateo 83
Council Bluffs 81
Ho Chi Minh City 81
Tokyo 78
Jakarta 77
Hong Kong 75
Chicago 69
Hanoi 69
Seattle 68
Boston 62
Rome 62
Frankfurt am Main 61
Cattolica 59
Munich 56
Dallas 53
Cambridge 50
São Paulo 49
Nanjing 48
Lappeenranta 46
Mount Prospect 46
Moscow 41
Buffalo 38
Dearborn 38
Helsinki 36
Boardman 35
Redmond 35
London 34
Hangzhou 33
Redwood City 32
Brescia 31
Santa Clara 31
Guangzhou 30
Lawrence 30
Nürnberg 29
Brussels 27
Istanbul 26
Melbourne 26
Izmir 25
Norwalk 25
Rio de Janeiro 25
Monza 24
Nuremberg 24
Phoenix 24
Atlanta 23
Orem 22
Princeton 22
Toronto 22
Marseille 21
Naples 21
Seoul 21
Ankara 20
Chennai 20
Kent 20
Kingston 20
Bogotá 19
Changsha 19
Mountain View 19
Paris 19
St Louis 19
Sydney 19
Bengaluru 18
Florence 18
Montreal 18
Taipei 18
Baghdad 17
Curitiba 17
Darmstadt 17
Delhi 17
Kunming 17
Wroclaw 17
Belo Horizonte 16
Birmingham 16
Brooklyn 16
Lahore 16
Nanchang 16
Shanghai 16
Stockholm 16
Tashkent 16
The Dalles 16
Bologna 15
Denver 15
Jeddah 15
Totale 6.761
Nome #
Artificial Intelligence in Clinical Psychology 1.312
Testing a music-based virtual reality intervention for upper limb motor rehabilitation in post-stroke hemiparetic patients 522
What Is the Role of the Placebo Effect for Pain Relief in Neurorehabilitation? Clinical Implications From the Italian Consensus Conference on Pain in Neurorehabilitation 512
The Potential of eXtended Reality in Education: The Metaversity Project 393
COVID Feel Good—An Easy Self-Help Virtual Reality Protocol to Overcome the Psychological Burden of Coronavirus 357
Enrichment effects of gestures and pictures on abstract words in a second language 305
Aphasia360°: A virtual reality intervention for anomia rehabilitation in post-stroke patients 264
Depth of Encoding Through Observed Gestures in Foreign Language Word Learning 251
Immersive virtual reality in K‐12 and higher education: A 10‐year systematic review of empirical research 248
Biofeedback, virtual reality and mobile phones in the treatment of generalized anxiety disorder (gad): A phase-2 controlled clinical trial 245
The use of biofeedback in clinical virtual reality: The INTREPID project 211
How to Relax in Stressful Situations: A Smart Stress Reduction System 204
Psychological Treatments and Psychotherapies in the Neurorehabilitation of Pain: Evidences and Recommendations from the Italian Consensus Conference on Pain in Neurorehabilitation 201
ANTaging: a Research Protocol for Active Navigation Training with Virtual Reality in Mild Cognitive Impairment 198
May I experience more presence in doing the same thing in virtual reality than in reality? An answer from a simulated job interview 198
NeuroVR 1.5 in Practice: Actual Clinical Applications of the Open Source VR System 194
Psychological Considerations in the Assessment and Treatment of Pain in Neurorehabilitation and Psychological Factors Predictive of Therapeutic Response: Evidence and Recommendations from the Italian Consensus Conference on Pain in Neurorehabilitation 190
Virtual reality in the treatment of generalized anxiety disorders 184
Innovative technology-based interventions in aphasia rehabilitation: a systematic review 179
Building Embodied Spaces for Spatial Memory Neurorehabilitation with Virtual Reality in Normal and Pathological Aging 172
Right hemisphere involvement in non-fluent primary progressive aphasia 164
Is your phone so smart to affect your state? An exploratory study based on psychophysiological measures 164
Correction to: Harnessing Immersive Virtual Reality: A Comprehensive Scoping Review of its Applications in Assessing, Understanding, and Treating Eating Disorders 158
The use of immersive 360° videos for foreign language learning: a study on usage and efficacy among high-school students 158
From virtual reality to interreality in the treatment of anxiety disorders 155
Exploring the Remediation of Behavioral Disturbances of Spatial Cognition in Community-Dwelling Senior Citizens with Mild Cognitive Impairment via Innovative Technological Apparatus (BDSC-MCI Project): Protocol for a Prospective, Multi-Center Observational Study 154
Virtual Reality as Empowering Environment for Personal Change 149
Learning in the Metaverse: Are University Students Willing to Learn in Immersive Virtual Reality? 148
Positive and Transformative Technologies for Active Ageing 147
Persistent autobiographical amnesia: a case report 144
Harnessing Immersive Virtual Reality: A Comprehensive Scoping Review of its Applications in Assessing, Understanding, and Treating Eating Disorders 143
Is Motor Simulation Involved During Foreign Language Learning? A Virtual Reality Experiment 140
Learning into the Wild: A Protocol for the Use of 360° Video for Foreign Language Learning 138
Efficacy of Multisensory Technology in Post-Stroke Cognitive Rehabilitation: A Systematic Review 136
Semantic and gender priming in frontotemporal dementia 136
OVER-LON: Overview Virtual Effect for Relieving LONeliness 133
Virtual reality as a potential tool to face frailty challenges 129
Presence-Inducing Media for Mental Health Applications 126
Computational Psychometrics in Communication and Implications in Decision Making 123
THE RELATIONSHIPS BETWEEN LANGUAGE AND ACTION: THE CONTRIBUTION OF VIRTUAL REALITY IN THE DOMAIN OF EMBODIED COGNITION 122
Psychological Factors Influencing the Effectiveness of Virtual Reality–Based Analgesia: A Systematic Review 120
Press to grasp: how action dynamics shape object categorization 119
The Link between Action and Language: Recent Findings and Future Perspectives 118
Egocentric and Allocentric Spatial Memory for Body Parts: A Virtual Reality Study 117
The Italian Sensorimotor Norms: Perception and action strength measures for 959 words 117
Gesture based word (re)acquisition with a virtual agent in augmented reality: A preliminary study 116
Virtual action and real action have different impacts on comprehension of concrete verbs 116
The effects of rTMS over the primary motor cortex: the link between action and language 114
Desktop-based virtual reality social platforms versus video conferencing platforms for online synchronous learning in higher education: An experimental study to evaluate students' learning gains and user experience 113
Evaluation of the psychometric properties of the relaxation state questionnaire (RSQ) in an Italian sample 113
Virtual reality and mobile phones in the treatment of generalized anxiety disorders: a phase-2 clinical trial 112
The neuroscience of body memory: Recent findings and conceptual advances 110
Virtual Reality Social Platforms for Online Synchronous Learning in Higher Education: A Mixed-methods Explorative Research 109
How does active surveillance for prostate cancer affect quality of life? A systematic review 109
Cerebellar Transcranial Direct Current Stimulation (tDCS), Leaves Virtual Navigation Performance Unchanged 109
Positive effects of grasping virtual objects on memory for novel words in a second language 109
Phonological similarity between words is represented in declarative memory as spatial distance 107
Positive Technology for Healthy Living and Active Ageing 104
Egocentric and allocentric memory recall strategies moderate transfer action sentence recognition 103
"What if…": decisional regret in patients who discontinued active surveillance 103
Italian cultural adaptation of the Memorial Anxiety for Prostate Cancer scale for the population of men on active surveillance 103
Immersive Episodic Memory Assessment with 360° Videos: The Protocol and a Case Study 102
Virtual Reality as an Embodied Tool to Enhance Episodic Memory in Elderly 101
AI Says I’m Better: Evaluating the Effect of AI Defer on Users. A Study Protocol 100
Mind the Game: Virtual Reality-Based Cognitive Training to Enhance Decision-Making in Football Athletes 99
The effects of ageing and Alzheimer's disease on semantic and gender priming 99
Real-Life Stress Level Monitoring using Smart Bands in the Light of Contextual Information 99
Egocentric and Allocentric Spatial Memory in Mild Cognitive Impairment with Real-World and Virtual Navigation Tasks: A Systematic Review 98
Brief multisensory training enhances second language vocabulary acquisition in both high and low performers 97
The interaction between motor simulation and spatial perspective-taking in action language: a cross-cultural study 97
Promoting emotional well-being in older breast cancer patients: Results from an eHealth intervention 94
Event-related causality in Stereo-EEG discriminates syntactic processing of noun phrases and verb phrases 92
Coping with Stress and Anxiety: the Role of Presence in Technology Mediated Environments 90
Brain Signatures of Embodied Semantics and Language: A Consensus Paper 89
The use of virtual reality for language investigation and learning 88
Sound-symbolic association between speech sound and spatial meaning in relation to the concepts of up/down and above/below 87
Design and Usability of Immersive VR for Eating Disorders: Evidence from the ARCADIA-EVE Protocol 86
Customized Application of tDCS for Clinical Rehabilitation in Alzheimer's Disease 83
Why Your Body Can Jog Your Mind 83
Visual recognition of words learned with gestures induces motor resonance in the forearm muscles 80
Reduction in physical activity during Covid-19 lockdowns predicts individual differences in cognitive performance several months after the end of the safety measures 77
Brain and grammar: revealing electrophysiological basic structures with competing statistical models 77
New Trends in Episodic Memory Assessment: Immersive 360° Ecological Videos 77
Editorial: Insights in: cognition 2021 70
Grasping Virtual Objects Benefits Lower Aptitude Learners’ Acquisition of Foreign Language Vocabulary 69
Editorial “Embodiment in the Metaverse: How Real and Virtual Bodies in Interaction Affect Cognition” 68
The Impact of Embodied and Enacted Metaphors on Cognition and Emotions in Technology‐Mediated Experiences: A Scoping Review 59
Virtual reality as empowering environment for personal change: The contribution of the applied technology for neuro-psychology laboratory 57
Conclusions: The present and the future of virtual reality in the treatment of anxiety disorders 48
Beyond Rationality: Bridging Cognitive, Emotional, and Individual Differences in XAI Decision-Making 45
The role of individual characteristics in predicting decisional conflict for patients with prostate cancer (PCa): preliminary results 43
Effects of immersive training on sports perceptual-cognitive skills: A systematic literature review 38
Linking action and language for anomia rehabilitation: validation of videos to improve actions and objects naming 36
Embodied metaphors and interpersonal synchrony in the digital age: the case of remote working 33
First-person perspective gesture observation in virtual reality: A novel approach for anomia rehabilitation in post-stroke aphasia 25
L’embodied language come superamento della metafisica della sostanza 25
Embodied concepts in Parkinson’s disease: Insights from fruits versus animals semantic fluency impairments 23
Comparing Face-to-Face and Remote Interactions: How Communication Modality Influences Teamwork 20
Embodied and situated language processing: Learning 17
Correction to: Cognitive Flexibility and Metaphorical Cognition in Aging: Unlocking Cognitive Adaptability Through Virtual Reality 17
Totale 14.236
Categoria #
all - tutte 53.859
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 53.859


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2021/2022677 0 85 33 39 37 42 49 85 52 39 116 100
2022/20231.535 140 129 101 156 90 190 62 106 190 77 160 134
2023/20241.663 104 218 138 266 124 223 83 106 51 117 113 120
2024/20252.213 58 78 184 106 147 116 118 135 256 234 402 379
2025/20264.714 674 160 341 473 654 286 678 269 301 442 278 158
2026/2027644 289 355 0 0 0 0 0 0 0 0 0 0
Totale 14.277