Di Lernia, Daniele
 Distribuzione geografica
Continente #
NA - Nord America 2.703
AS - Asia 2.197
EU - Europa 2.160
SA - Sud America 508
AF - Africa 57
OC - Oceania 35
Continente sconosciuto - Info sul continente non disponibili 1
Totale 7.661
Nazione #
US - Stati Uniti d'America 2.598
SG - Singapore 988
IT - Italia 688
CN - Cina 473
BR - Brasile 408
DE - Germania 303
SE - Svezia 246
FR - Francia 188
VN - Vietnam 188
PL - Polonia 137
FI - Finlandia 126
GB - Regno Unito 93
HK - Hong Kong 74
IE - Irlanda 68
IN - India 68
KR - Corea 67
CA - Canada 62
ID - Indonesia 62
JP - Giappone 60
NL - Olanda 57
RU - Federazione Russa 57
BD - Bangladesh 43
UA - Ucraina 43
TR - Turchia 39
AR - Argentina 37
AU - Australia 35
MX - Messico 28
BE - Belgio 27
ES - Italia 27
IQ - Iraq 25
AT - Austria 20
ZA - Sudafrica 19
IR - Iran 18
EC - Ecuador 17
CH - Svizzera 16
MA - Marocco 16
AE - Emirati Arabi Uniti 13
CO - Colombia 12
PK - Pakistan 12
CL - Cile 11
VE - Venezuela 10
GR - Grecia 9
CZ - Repubblica Ceca 8
IL - Israele 8
PH - Filippine 8
BG - Bulgaria 7
KE - Kenya 7
SA - Arabia Saudita 7
LT - Lituania 6
LU - Lussemburgo 6
OM - Oman 6
JO - Giordania 5
PT - Portogallo 5
UY - Uruguay 5
AL - Albania 4
CI - Costa d'Avorio 4
DK - Danimarca 4
MY - Malesia 4
PA - Panama 4
PY - Paraguay 4
UZ - Uzbekistan 4
AZ - Azerbaigian 3
DZ - Algeria 3
KZ - Kazakistan 3
NO - Norvegia 3
NP - Nepal 3
PE - Perù 3
RS - Serbia 3
BB - Barbados 2
EG - Egitto 2
ET - Etiopia 2
GE - Georgia 2
HN - Honduras 2
HU - Ungheria 2
JM - Giamaica 2
MK - Macedonia 2
QA - Qatar 2
RO - Romania 2
TN - Tunisia 2
TW - Taiwan 2
YE - Yemen 2
BH - Bahrain 1
BJ - Benin 1
BN - Brunei Darussalam 1
BZ - Belize 1
CR - Costa Rica 1
CY - Cipro 1
DO - Repubblica Dominicana 1
EE - Estonia 1
EU - Europa 1
GY - Guiana 1
KG - Kirghizistan 1
LB - Libano 1
LK - Sri Lanka 1
LV - Lettonia 1
MD - Moldavia 1
MU - Mauritius 1
NI - Nicaragua 1
SV - El Salvador 1
SY - Repubblica araba siriana 1
Totale 7.660
Città #
Singapore 495
San Jose 277
Ashburn 275
Chandler 194
Milan 154
Warsaw 123
Munich 99
Los Angeles 97
Beijing 91
Hefei 88
Helsinki 80
New York 75
Hong Kong 71
Ho Chi Minh City 69
Chicago 68
Fairfield 65
Council Bluffs 61
Lauterbourg 61
Dublin 60
Frankfurt am Main 60
Tokyo 55
Ann Arbor 53
Jakarta 52
Dallas 50
Hanoi 40
Redwood City 38
Jacksonville 37
San Mateo 37
Wilmington 37
Seoul 36
São Paulo 35
Cattolica 34
Rome 34
Woodbridge 34
Moscow 31
Boston 29
Houston 28
Salt Lake City 28
The Dalles 27
Santa Clara 26
Kent 25
Seattle 25
Brussels 24
Cambridge 24
Lappeenranta 24
Marseille 22
Princeton 22
Melbourne 21
Montreal 19
Nuremberg 19
Boardman 18
Orem 18
London 16
Belo Horizonte 15
Torre Del Greco 15
Dearborn 14
Legnano 14
Mumbai 14
Atlanta 13
Brooklyn 13
Buffalo 13
Denver 13
Rio de Janeiro 13
Amsterdam 12
Enschede 12
Falkenstein 12
Salvador 12
Shanghai 12
Tampa 12
Toronto 12
Brindisi 11
Haiphong 11
Kish 11
Nanjing 11
Poplar 11
Stockholm 11
Washington 11
Augusta 10
Bremen 10
Da Nang 10
Mexico City 10
Norwalk 10
St Louis 10
Surrey 10
Ankara 9
Arezzo 9
Curitiba 9
Dubai 9
Düsseldorf 9
Elk Grove Village 9
Monza 9
Porto Alegre 9
Redmond 9
San Diego 9
Verona 9
Vienna 9
Baghdad 8
Buenos Aires 8
Changsha 8
Florence 8
Totale 4.089
Nome #
What Is the Role of the Placebo Effect for Pain Relief in Neurorehabilitation? Clinical Implications From the Italian Consensus Conference on Pain in Neurorehabilitation 509
COVID Feel Good—An Easy Self-Help Virtual Reality Protocol to Overcome the Psychological Burden of Coronavirus 346
Virtual reality meets artificial intelligence: The emergence of advanced digital therapeutics and digital biomarkers 338
A virtual reality‐based self‐help intervention for dealing with the psychological distress associated with the covid‐19 lockdown: An effectiveness study with a two‐week follow‐up 262
Emerging Adults' Expectations about the Next Generation of Robots: Exploring Robotic Needs through a Latent Profile Analysis 203
Brain and virtual reality: What do they have in common and how to exploit their potential 198
Can You Activate Me? From Robots to Human Brain 189
Mental health meets computational neuroscience: A predictive Bayesian account of the relationship between interoception and multisensory bodily illusions in anorexia nervosa 188
Machines like Us and People like You: Toward Human-Robot Shared Experience 170
Exploring the Relaxing Effects of Hallucinatory Simulated Experiences in Virtual Reality: A Pilot Study 154
iStim. A New Portable Device for Interoceptive Stimulation 148
Neuroinflammation, body temperature and behavioural changes in CD1 male mice undergoing acute restraint stress: An exploratory study 147
Positive and Transformative Technologies for Active Ageing 147
Correction to: Harnessing Immersive Virtual Reality: A Comprehensive Scoping Review of its Applications in Assessing, Understanding, and Treating Eating Disorders 142
Harnessing Immersive Virtual Reality: A Comprehensive Scoping Review of its Applications in Assessing, Understanding, and Treating Eating Disorders 138
360-degree video-based body-ownership illusion for inducing embodiment: development and feasibility results 134
Altered interoceptive perception and the effects of interoceptive analgesia in musculoskeletal, primary, and neuropathic chronic pain conditions 134
Robots Are Not All the Same: Young Adults' Expectations, Attitudes, and Mental Attribution to Two Humanoid Social Robots 128
Deep-dream 360° virtual reality videos for stimulating creativity: A pilot study. 124
The Role of Age on Multisensory Bodily Experience: An Experimental Study with a Virtual Reality Full-Body Illusion 122
From Virtual Reality to Regenerative Virtual Therapy: Some Insights from a Systematic Review Exploring Inner Body Perception in Anorexia and Bulimia Nervosa 118
Pain in the body. Altered interoception in chronic pain conditions: A systematic review 117
Efficacy of Multisensory Technology in Post-Stroke Cognitive Rehabilitation: A Systematic Review 116
Virtual Reality for Anxiety Disorders: Rethinking a Field in Expansion 116
Gulliver’s virtual travels: active embodiment in extreme body sizes for modulating our body representations 113
The Analysis of Digital Biomarkers for Identifying and Predicting Frailty and Healthy Elderly through Machine Learning 109
Psychological correlates of interoceptive perception in healthy population 108
Ghosts in the machine. Interoceptive modeling for chronic pain treatment 105
Unlocking the potential of virtual reality to expand treatment frontiers for bulimia nervosa: a pilot study to explore the impact of virtual reality-enhanced cognitive-behavioral therapy 103
Phonological similarity between words is represented in declarative memory as spatial distance 102
Embodied medicine: Mens sana in corpore virtuale sano 102
Smart Waiting Room: A Systematic Literature Review and a Proposal 101
Virtual Reality Therapy in the Metaverse: Merging VR for the Outside with VR for the Inside 100
Feel the time. Time perception as a function of interoceptive processing 100
Effectiveness of a Virtual-Reality-Based Self-Help Intervention for Lowering the Psychological Burden during the COVID-19 Pandemic: Results from a Randomized Controlled Trial in Iran 99
Detection of Break in Presence in Full Body Illusion using Machine Learning 99
The multisensory mind: a systematic review of multisensory integration processing in Anorexia and Bulimia Nervosa 97
The interaction between motor simulation and spatial perspective-taking in action language: a cross-cultural study 96
Allocentric Full Body Illusion extends Peripersonal Space 95
Egocentric and allocentric memory recall strategies moderate transfer action sentence recognition 94
Regenerative Virtual Therapy: The Use of Multisensory Technologies and Mindful Attention for Updating the Altered Representations of the Bodily Self 94
INSIDE-OUT: An Innovative Sound Technology for Altering Interoceptive Signals 90
Egocentric and Allocentric Spatial Memory for Body Parts: A Virtual Reality Study 89
Interoceptive axes dissociation in Anorexia nervosa: A single case study with Follow Up Post-Recovery assessment 88
COVID Feel Good: Evaluation of a Self-Help Protocol to Overcome the Psychological Burden of the COVID-19 Pandemic in a German Sample 87
The role of reference frames in memory recollection 86
Being socially uninterested versus not having social prediction skills: The impact of multisensory integration deficits on social skills in autism 86
Beyond Chronic Pain Exploring Body-Brain Interaction to Understand and Treat Chronic Pain Conditions 85
Toward an embodied medicine: A portable device with programmable interoceptive stimulation for heart rate variability enhancement 85
Interoceptive technologies for psychiatric interventions: From diagnosis to clinical applications 83
A Self-Help Virtual Therapeutic Experience Intervention for Overcoming Psychological Distress Related to the COVID-19 Pandemic: Results From the European Multicentric COVID Feel Good Trial 82
Deep-dream 360° virtual reality videos for stimulating creativity: A pilot study. 80
Using virtual reality to target positive autobiographical memory in individuals with moderate-to-moderately severe depressive symptoms: A single case experimental design 80
Reconceptualizing Somatic Dysfunction in the Light of a Neuroaesthetic Enactive Paradigm 78
INTEROCEPTION. THE INNER DIMENSION OF THE SELF 74
Editorial: New Virtual Reality and Spatial Computing Applications to Empower, Upskill and Reskill Medical Professionals in a Post-Pandemic Era 70
Virtual reality for traumatic brain injury 65
Enhanced-Beat: Interoceptive-Focused Virtual Reality for Enhanced Well-Being in Healthy and Clinical Populations 64
Cyberdelics: Virtual reality hallucinations modulate cognitive-affective processes 61
Remote photoplethysmography (rPPG) in the wild: Remote heart rate imaging via online webcams 59
Touch-Stim: Interoceptive Technologies for the Treatment of Chronic Osteoarthritis Pain 54
SyncWork: Comparison of Brain Synchrony between Agile and Face-to-Face Work Using an EEG Hyperscanning Paradigm 53
Event-related transcutaneous vagus nerve stimulation modulates behaviour and pupillary responses during an auditory oddball task 49
The Aged Mind Observed with a Digital Filter: Detecting Mild Cognitive Impairment through Virtual Reality and Machine Learning 45
Totale 7.798
Categoria #
all - tutte 30.236
article - articoli 0
book - libri 0
conference - conferenze 0
curatela - curatele 0
other - altro 0
patent - brevetti 0
selected - selezionate 0
volume - volumi 0
Totale 30.236


Totale Lug Ago Sett Ott Nov Dic Gen Feb Mar Apr Mag Giu
2020/202161 0 0 0 0 0 0 0 0 0 0 40 21
2021/2022485 21 21 17 48 50 33 45 64 38 23 70 55
2022/2023660 85 74 44 89 60 66 42 43 84 10 51 12
2023/2024520 20 84 28 30 43 59 33 19 16 57 52 79
2024/20251.751 29 31 143 92 81 96 142 99 232 205 335 266
2025/20263.376 545 125 299 471 505 147 493 196 235 265 95 0
Totale 7.798