Board Game Based Learning (bGBL) is an educational method that utilizes board games to promote active and engaging learning, enhancing students' cognitive and social skills. However, currently the specific properties of bGBL with respect to the general methodology of Game-Based Learning (GBL) are not clearly defined. This is an issue as most instructional frameworks for GBL, usually centered on videogames, do not make full use of the potential of bGBL. This paper explores the key properties of bGBL as a subset of GBL: we define four characteristics, namely turn structure, personalization, transparency and shared experience, that define bGBL and provide opportunities to promote powerful and meaningful learning. The paper also discusses the importance of creating inclusive games that cater to different learning styles and motivations, making bGBL a versatile and accessible tool for teachers and students.

Tinterri, A., Pelizzari, F., Di Pace, A., Board Game Based Learning: Strategies for Effective Learning, in Board Game Research Meeting 2024 - Atti del convegno, (MILANO -- ITA, 18-19 July 2024), The Research Culture And Science Books series, Milano 2025: 85-95. [https://doi.org/10.23738/RCASB.014] [https://hdl.handle.net/10807/312024]

Board Game Based Learning: Strategies for Effective Learning

Tinterri, Andrea
Primo
Writing – Original Draft Preparation
;
Pelizzari, Federica
Secondo
Writing – Original Draft Preparation
;
2025

Abstract

Board Game Based Learning (bGBL) is an educational method that utilizes board games to promote active and engaging learning, enhancing students' cognitive and social skills. However, currently the specific properties of bGBL with respect to the general methodology of Game-Based Learning (GBL) are not clearly defined. This is an issue as most instructional frameworks for GBL, usually centered on videogames, do not make full use of the potential of bGBL. This paper explores the key properties of bGBL as a subset of GBL: we define four characteristics, namely turn structure, personalization, transparency and shared experience, that define bGBL and provide opportunities to promote powerful and meaningful learning. The paper also discusses the importance of creating inclusive games that cater to different learning styles and motivations, making bGBL a versatile and accessible tool for teachers and students.
2025
Inglese
Board Game Research Meeting 2024 - Atti del convegno
Board Game Research Meeting
MILANO -- ITA
18-lug-2024
19-lug-2024
978-88-99513-27-6
The Research Culture And Science Books series
Tinterri, A., Pelizzari, F., Di Pace, A., Board Game Based Learning: Strategies for Effective Learning, in Board Game Research Meeting 2024 - Atti del convegno, (MILANO -- ITA, 18-19 July 2024), The Research Culture And Science Books series, Milano 2025: 85-95. [https://doi.org/10.23738/RCASB.014] [https://hdl.handle.net/10807/312024]
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10807/312024
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