With the rapid ageing of the population, designing inclusive mobile interfaces that match accessibility requirements is an important challenge. Here, we report results of an exploratory study, which investigated the feasibility of using an “aging simulator suit” for modeling the sensorimotor limitations of elderly users interacting with a tablet application. The study involved one experimental group (“simulated ageing” condition, SA) and two normative comparison groups (“elderly control” condition, EA; and “young control” condition, YC). In the SA condition, a group of young adults (N = 60; mean age = 26.1, s.d. = 4.0) carried out a visuo-motor task while wearing the aging simulator suit, which reproduced three levels of visuo-motor impairment: (i) visual; (ii) motor; (iii) visual and motor. In the EC condition, the same visuo-motor task was executed by a sample of healthy elderly individuals (N = 20; mean age = 73.5, s.d. = 6.3). In the “young control” (YC) condition, the task was executed by a sample of young adults (N = 40; mean age = 24.6; s.d. = 4.7). Results showed that accuracy and speed of YC outperformed performance of EC and SA. Furthermore, SA approximated EC performance, suggesting that aging simulator suit may provide a reliable model of visuo-motor limitations of the normative-aged group. Implications of these findings for design practice are discussed.
Gaggioli, A., Settimi, C., Cipresso, P., Pedroli, E., Stramba-Badiale, M., Riva, G., Using an Aging Simulator Suit for Modeling Visuo-Motor Limitations of Elderly Users Interacting with a Mobile Application: Feasibility Study, in Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST, (usa, 09-10 January 2018), Springer Verlag, Boston, Massachussetts, USA 2018:<<LECTURE NOTES OF THE INSTITUTE FOR COMPUTER SCIENCES, SOCIAL INFORMATICS AND TELECOMMUNICATIONS ENGINEERING>>,253 24-33. [10.1007/978-3-030-01093-5_4] [http://hdl.handle.net/10807/128824]
Using an Aging Simulator Suit for Modeling Visuo-Motor Limitations of Elderly Users Interacting with a Mobile Application: Feasibility Study
Gaggioli, Andrea
Primo
;Cipresso, Pietro;Riva, GiuseppeUltimo
2018
Abstract
With the rapid ageing of the population, designing inclusive mobile interfaces that match accessibility requirements is an important challenge. Here, we report results of an exploratory study, which investigated the feasibility of using an “aging simulator suit” for modeling the sensorimotor limitations of elderly users interacting with a tablet application. The study involved one experimental group (“simulated ageing” condition, SA) and two normative comparison groups (“elderly control” condition, EA; and “young control” condition, YC). In the SA condition, a group of young adults (N = 60; mean age = 26.1, s.d. = 4.0) carried out a visuo-motor task while wearing the aging simulator suit, which reproduced three levels of visuo-motor impairment: (i) visual; (ii) motor; (iii) visual and motor. In the EC condition, the same visuo-motor task was executed by a sample of healthy elderly individuals (N = 20; mean age = 73.5, s.d. = 6.3). In the “young control” (YC) condition, the task was executed by a sample of young adults (N = 40; mean age = 24.6; s.d. = 4.7). Results showed that accuracy and speed of YC outperformed performance of EC and SA. Furthermore, SA approximated EC performance, suggesting that aging simulator suit may provide a reliable model of visuo-motor limitations of the normative-aged group. Implications of these findings for design practice are discussed.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.