Immersive Virtual Reality (VR) is receiving growing attention in hospital care. However, up to date, few studies have been conducted on using VR in neuromuscular patients. The study investigates the feasibility of conducting a cognitive task in a fully immersive virtual environment for patients with neuromuscular disorders. Thirteen patients with a neuromuscular disorder were recruited at NeuroMuscular Omnicentre (NEMO) in Milan. Patients performed a cognitive task, i.e., they did the shopping in an ad-hoc developed VR application wearing a head-mounted display. Questionnaires on anxiety, technology acceptance, flow, and cybersickness were proposed. According to the patients' response, the VR-based cognitive training was well tolerated: anxiety remained stable, the flow state and variables related to acceptability achieved medium-high scores, and symptoms of cybersickness were minimal. Overall, proposing VR sessions could enhance traditional hospital care for patients with neuromuscular disorders. Considering their tolerability, larger-scale studies could explore the effectiveness of VR-based cognitive training.

Mondellini, M., Greco, L., Bolognini, S., Pugliese, R., Carraro, E., Sacco, M., Arlati, S., Assessing User Experience in an Immersive Virtual Reality Application for Cognitive Training in Patients with Neuromuscular Disorders, in SeGAH 2024 - 2024 IEEE 12th International Conference on Serious Games and Applications for Health, (Madeira - Funchal, 07-09 August 2024), Institute of Electrical and Electronics Engineers Inc., 345 E 47TH ST, NEW YORK, NY 10017 USA 2024:<<IEEE INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH>>, 1-8. [10.1109/SeGAH61285.2024.10639529] [https://hdl.handle.net/10807/313621]

Assessing User Experience in an Immersive Virtual Reality Application for Cognitive Training in Patients with Neuromuscular Disorders

Mondellini, Marta
Primo
;
2024

Abstract

Immersive Virtual Reality (VR) is receiving growing attention in hospital care. However, up to date, few studies have been conducted on using VR in neuromuscular patients. The study investigates the feasibility of conducting a cognitive task in a fully immersive virtual environment for patients with neuromuscular disorders. Thirteen patients with a neuromuscular disorder were recruited at NeuroMuscular Omnicentre (NEMO) in Milan. Patients performed a cognitive task, i.e., they did the shopping in an ad-hoc developed VR application wearing a head-mounted display. Questionnaires on anxiety, technology acceptance, flow, and cybersickness were proposed. According to the patients' response, the VR-based cognitive training was well tolerated: anxiety remained stable, the flow state and variables related to acceptability achieved medium-high scores, and symptoms of cybersickness were minimal. Overall, proposing VR sessions could enhance traditional hospital care for patients with neuromuscular disorders. Considering their tolerability, larger-scale studies could explore the effectiveness of VR-based cognitive training.
2024
Inglese
SeGAH 2024 - 2024 IEEE 12th International Conference on Serious Games and Applications for Health
12th IEEE International Conference on Serious Games and Applications for Health, SeGAH 2024
Madeira - Funchal
7-ago-2024
9-ago-2024
979-8-3503-8438-3
Institute of Electrical and Electronics Engineers Inc.
Mondellini, M., Greco, L., Bolognini, S., Pugliese, R., Carraro, E., Sacco, M., Arlati, S., Assessing User Experience in an Immersive Virtual Reality Application for Cognitive Training in Patients with Neuromuscular Disorders, in SeGAH 2024 - 2024 IEEE 12th International Conference on Serious Games and Applications for Health, (Madeira - Funchal, 07-09 August 2024), Institute of Electrical and Electronics Engineers Inc., 345 E 47TH ST, NEW YORK, NY 10017 USA 2024:<<IEEE INTERNATIONAL CONFERENCE ON SERIOUS GAMES AND APPLICATIONS FOR HEALTH>>, 1-8. [10.1109/SeGAH61285.2024.10639529] [https://hdl.handle.net/10807/313621]
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Utilizza questo identificativo per citare o creare un link a questo documento: https://hdl.handle.net/10807/313621
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