VR is a useful tool for the improvement and customization of the classical clinical settings. The aim of this paper is to present an innovative virtual-based cognitive rehabilitation protocol. We also present the results of a patient, SB, who showed an improvement in the results of the test in both the target and non-target cognitive domains.
Pedroli, E., Serino, S., Cipresso, P., De Leo, G., Goulene, K., Morelli, S., D’Avenio, G., Stramba-Badiale, M., Grigioni, M., Gaggioli, A., Riva, G., An Immersive Cognitive Rehabilitation Program: A Case Study, in Masia L., M. S. A. M. P. J. (ed.), Biosystems and Biorobotics, Springer International Publishing, Cham 2019: <<BIOSYSTEMS & BIOROBOTICS>>, 21 711- 715. 10.1007/978-3-030-01845-0_142 [http://hdl.handle.net/10807/128825]
An Immersive Cognitive Rehabilitation Program: A Case Study
Serino, SilviaSecondo
;Cipresso, Pietro;Gaggioli, AndreaPenultimo
;Riva, GiuseppeUltimo
2019
Abstract
VR is a useful tool for the improvement and customization of the classical clinical settings. The aim of this paper is to present an innovative virtual-based cognitive rehabilitation protocol. We also present the results of a patient, SB, who showed an improvement in the results of the test in both the target and non-target cognitive domains.I documenti in IRIS sono protetti da copyright e tutti i diritti sono riservati, salvo diversa indicazione.